Interfaces
I like to think, that interface is device's a-kind-of personality layer. A human side of absolute usability.
Mostly because of it, people get emotional bond with things. And this relationship can be moderated through right UX.
In general, digital products convert a visitor into satisfied user. At least on paper. Because not only the story needs
to be somehow interesting, but the way it is told should be engaging, entertaining & simple.
And this is the spot where UI design shines. Here is my way how to improve user experience of your product.
I recommend launch samples on desktop due to Figma™ performance.
Project
FIGMA™ library
Result
Hi-fi prototype
DESIGN PROCESS
Tech stack & methology. According to the scale of a project. Well made process gives
cost efficiency & high performance in return.
DESIGN SYSTEM
Shapes personality of a thing. Designates standards of
accessibility, consistency & uniqueness. Speeds-up workflow.
INFORMATION ARCHITECTURE
Absolutely crucial! Determinate UX on so many levels. Perception, navigation., user journeys, content, labeling & deeper.
USER INTERFACE DESIGN
Hi-fi prototype of expected functionalities. Usability concept arranged in user journey. Ready-to-test, ready-to-handoff.
IMPLEMENTATION
If design went well, test of reality will do so. It's all about common hand-off. Which I will deliver & devs will be able to use.